If you are interested in the development of engine systems have a look at this. This is a private project I have been working on for a while now. There, I deal with quite a few interesting topics!
GAME ENGINE PROGRAMMING
In the course Game Engine Programming, which I attended in the winter semester 2021/22,
I worked with the source code of a game engine for the first time. In three mini-projects,
we students modified and recompiled the Godot Engine. This was also my first practical experience with C++.
I wrote three different tools with each of my groups. One of them was the Jump Point Search path-finding algorithm.
A demo application in Java, which we developed for our own understanding, is available for download for Windows
here.